D'Autry Dynasty
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Ships of the D'Autry Dynasty

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Ships of the D'Autry Dynasty Empty Ships of the D'Autry Dynasty

Post  Gamemaster Sun Feb 12, 2012 7:41 pm

Name:Spirit of the FissureTurret Rating:1
Viper Class Scout SloopShields:Single Void Shield
Speed13Armor:15
Maneuverability:+40Hull Integrity:21/25
Detection:+40Space (Avail/Used):2/26
Crew (Max/Curr):100%/96%Power (Avail/Used):0/46
Morale (Max/Curr):115%/111% Crew Rating:40
Achievement Bonuses
Trade +50, Crime +100, Explore +100
Essential Components
Jovian Pattern Class 2 Drive (C:BEST, Modified/Archeotech), Strelov 1 Warp Engine (T,R,F) (C:GOOD Power), Gellar Field, Emergency Field (Roll 1d10, on 3+ Geller Field Activates if vessel is drawn into the Warp), Exploration Bridge (T,R,F), Vitae Pattern Life Sustainer (C:BEST), Voidsmans Quarters, X-470 Ultimo Array
Supplemental Components
Cargo Hold & Lighter Bay, Augmented Retro Thrusters x2, Observation Dome, Cogitator Interlink (Archeotech), Empyrean Mantle (External), Crew Improvements: Best (+3 Morale, +5 Quality)
Complications / Past History
Skittish ('Between Stars' travel time cut by 1d5 weeks, min. 1), Wrested from a Space Hulk (For misfortunes GM rolls twice and picks the worst)
Weapons
Mars Pattern Macrocannons (Strength: 3, Damage:1d10+2, Crit Rating: 5, Range: 6) Location:DORSAL
Skill Test Modifiers
Active Augury vs Silent Running +15, When 'Silent Running' it is 2 Degrees HARDER to detect this Vessel, +5 To the Enemy BS Skill when attacking
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Post  Gamemaster Sun Feb 26, 2012 2:25 am

Name:Liliaceae AerieTurret Rating:3
Dictator Class CruiserShields:Double Void Shield
Speed5Armor:20
Maneuverability:+13Hull Integrity:70/70
Detection:+28Space (Avail/Used):0/77
Crew (Max/Curr):100%/100%Power (Avail/Used):13/62
Morale (Max/Curr):104%/105% Crew Rating:30
Achievement Bonuses
Trade +100, Creed +100, Military +100
Essential Components
Jovian Pattern Class 4 Drive , Strelov 2 Warp Engine (CL,C) , Gellar Field, Bridge of Antiquity (CL,C, CB, CG), Vitae Pattern Life Sustainer , Voidsmans Quarters, Deep Void Auger Array
Supplemental Components
Compartmentalized Cargo Hold, Barracks, Temple Shrine to the God Emperor (Best), Storm Troopers (Best Quality) [x2HI Dmg H&R Attacks; +1d5Dam to Crew in DEF Boarding Actions], Medicae Deck (3xIB Patients Treatable w/out Penalty) , Pilot's Chamber, Small Craft Repair Deck
Complications / Past History
Veteran of the Angevin Crusade (-40 Silent Running)
Weapons
Mars Pattern Macrocannon Broadside (Strength: 6, Damage:1d10+2, Crit Rating: 5, Range: 6) Location:PORT
Mars Pattern Macrocannon Broadside (Strength: 6, Damage:1d10+2, Crit Rating: 5, Range: 6) Location:STARBOARD
Jovian Pattern Landing Bay (Strength: 2, Damage:x+x, Crit Rating: --, Range: ) Location:PORT
Jovian Pattern Landing Bay (Strength: 2, Damage:x+x, Crit Rating: --, Range: ) Location:STARBOARD
Titanforge Lance Weapon (Strength: 1, Damage:1d10+4, Crit Rating: 3, Range: 6) Location:PROW
Skill Test Modifiers
Ballistic Tests 10, Navigation/Warp 20, Social 10, Command 10, Intimidate (Social) 10, CMD/Hit&Run 30, CMD/Boarding Action 20, CMD/Hit&Run (Def) 30, CMD/Boarding Action (Def) 40, Charm 10, Perception (Warp) 20, Medicae 20
Dotek-8's Ship Report
Ancient by any measure of the word, I have located record of this ship stretching back over the millennia with captains ranging from the Holy St. Hertzman to the Villainous Grandfather Pordon. Throughout her life, none have seen fit to change her name out of fear that to do so would anger her. Legend states the ship was named for St. Hertzman's wife, Lily, but the truth of this statement cannot be verified as records of her are not forthcoming. The ship appears to appreciate the planters that once graced her bridge and as opposed I am to defile a warship with flowers, I would recommend we continue with the Imperial tradition. The Liliaceae Aerie has served with a Rogue Trader on three occasions and through their failures was taken by pirates or other bottom feeders. Not long afterwards it would be taken back by the Imperial Navy and in some cases lost again in battle. Unchanged though through the many owners was the beauty in which they kept her in with even the hereteks that served aboard her showing the love and care she deserves. As a Dictator Class cruiser, she exemplifies diversity. She even still has more room to specialize if the Lady-Commodore wished it. The hangers could hold twelve squadrons of craft which is currently empty as I judged the fighters and bombers that once occupied her to be a loss. The Omnissiah still weeps for the machine-spirits lost but it was necessary.


Last edited by Gamemaster on Wed Mar 14, 2012 11:36 pm; edited 3 times in total
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Post  Gamemaster Sun Feb 26, 2012 1:00 pm

Name:Estocada de DinastiaTurret Rating:1
Havoc Class Merchant RaiderShields:Single Void Shield
Speed9Armor:16(Prow: 20)
Maneuverability:+42Hull Integrity:30/30
Detection:+10Space (Avail/Used):0/40
Crew (Max/Curr):92%/92%Power (Avail/Used):0/45
Morale (Max/Curr):100%/100% Crew Rating:30
Achievement Bonuses
Trade +50, Crime +50, Military +100
Essential Components
Jovian Pattern Class 2 Drive , Strelov 1 Warp Engine (T,R,F) , Gellar Field, Combat Bridge (T,R,F), M-1.r Life Sustainer (+1 Morale Loss) , Voidsmans Quarters, M-100 Auger Array
Supplemental Components
Cargo Hold & Lighter Bay, Barracks (Best), Augmented Retro Thrusters, Murder Servitors (May choose 1-6 if Critical inflicted by H&R)
Complications / Past History
Rebellious (When suffering a Critical Hit roll 1d10, on an 8 or higher the Critical is ignored), Death Cult (Reduce ANY Morale loss from ANY source by 2)
Weapons
Sunsear Laser Battery (Strength: 4, Damage:1d10+2, Crit Rating: 4, Range: 9) Location:DORSAL
Skill Test Modifiers
Tech-Use Repair Ship/Emergency Repairs 10, CMD/Hit&Run 40, CMD/Boarding Action 20, CMD/Hit&Run (Def) 40, CMD/Boarding Action (Def) 20


Last edited by Gamemaster on Wed Mar 14, 2012 11:40 pm; edited 1 time in total
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Post  Gamemaster Sun Feb 26, 2012 2:04 pm

Name:Camino de la SabidurĂ­aTurret Rating:1
Iconoclast Class DestroyerShields:Single Void Shield
Speed9Armor:14
Maneuverability:+42Hull Integrity:31/31
Detection:+10Space (Avail/Used):1/31
Crew (Max/Curr):100%/100%Power (Avail/Used):0/45
Morale (Max/Curr):96%/96% Crew Rating:30
Achievement Bonuses
Trade +50, Crime +50
Essential Components
Jovian Pattern Class 2 Drive , Strelov 1 Warp Engine (T,R,F) , Gellar Field, Combat Bridge (T,R,F), M-1.r Life Sustainer (+1 Morale Loss) , Pressed Crew Quarters, M-100 Auger Array, Easy to Repair (+2 HI for successful Long Term Repairs)
Supplemental Components
Cargo Hold & Lighter Bay, Augmented Retro Thrusters x4
Complications / Past History
Resolute, Turbulent Past (+20 to Underworld, -20 to Arbitrators on all Social Tests)
Weapons
Mars Pattern Macrocannons (Strength: 3, Damage:1d10+2, Crit Rating: 5, Range: 6) Location:DORSAL
Mars Pattern Macrocannons (Strength: 3, Damage:1d10+2, Crit Rating: 5, Range: 6) Location:DORSAL
Skill Test Modifiers
Tech-Use Repair Ship/Emergency Repairs 20
Dotek-8's Ship's Report
As non-standard as Iconoclast Class Destroyers are, this ship greatly follows the path of its "sister" ships. Whether by blessing of the Omnissiah or the rites performed by the Hereteks in its construction, the ship is easy to repair with its simplistic systems and redundancy. I have compiled a list of previous sightings of this ship and it has gained an ill reputation with the Adeptus Arbrites as it was often used for the smuggling of illicit goods. That reputation however has allowed for the ship to be welcomed with open arms by the darker side of the Void. This ship would make a poor combatant in my opinion as it relies solely on macrocannons. Conjecture: There is a great deal of power being diverted to the maneuvering systems that could be utilized for upgrading the weapon systems. It still would make a fair fast courier or escort to a transport and could even be used for the purpose for which it appears to have been used. I would simply not assign this ship to battle action alone.
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Post  Gamemaster Thu Mar 15, 2012 12:36 am

Name:Antorcha de NabrasTurret Rating:1
Ellenis Class Heavy FreighterShields:Single Void Shield
Speed3Armor:14
Maneuverability:-10Hull Integrity:55/55
Detection:+5Space (Avail/Used):74/75
Crew (Max/Curr):102%/102%Power (Avail/Used):48/48
Morale (Max/Curr):118%/120% Crew Rating:35
Achievement Bonuses
Trade +450, Crime +175, Creed +100, Explore +100
Essential Components
Lathe Pattern Class 1 Drive (Best), Strelov 1 Warp Engine (T,R,F) , Gellar Field, Commerce Bridge (T), Ancient Life Sustainer (Archeotech) (Reduce Non-Combat Crew Losses by 1) , Clan-Kin Quarters (All morale loss reduced by 1, minimum 1), M-100 Auger Array
Supplemental Components
Main Cargo Hold, Luxury Passenger Quarters, Extended Supply Vaults (Extended Repairs add 1 additional HI point), Librarium Vault, Trophy Room, Observation Dome, Arboretum (Doubles 'Time In Void' w/out Crew/Pop Loss, Best), Auxiliary Plasma Banks x2,Ostentatious Displays of Wealth (Best Quality), Vaulted Ceilings (Best Quality), Melodium, Spacedock Piers, Pharmacia (Allows synthesizing of drugs equal to difficulty of availability/+50 Trade and Criminal where useful), Sensorium, Laboratorium
Complications / Past History
Martial Hubris, Emissary of the Imperator
Weapons
Thunderstrike Macrocannons (Strength: 3, Damage:1d10+1, Crit Rating: 6, Range: 4) Location:DORSAL
Thunderstrike Macrocannons (Strength: 3, Damage:1d10+1, Crit Rating: 6, Range: 4) Location:STARBOARD
Thunderstrike Macrocannons (Strength: 3, Damage:1d10+1, Crit Rating: 6, Range: 4) Location:PORT
Skill Test Modifiers
Ballistic Tests 5, Navigation/Escape Combat -15, Social 35, Investigation 10, Analyzing Xenos of Archeotech +20, Intimidate (Social) +55, CMD/Hit&Run (Def) 5, CMD/Boarding Action (Def) 5, Commerce +45
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